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Department of Information Science and Media Studies
MEDIA CITY BERGEN

幸运飞艇计划 to participate in world-leading media innovation project

With support from the Research Council of Norway, the graphics company Vizrt and the University of Bergen are developing a world-leading tool for online video editing.

Viz Story - Publish your story anywhere first

FUNDING FOR MEDIA INNOVATION PROJECT: Vizrt and the University of Bergen have received confirmation of funding from the Research Council of Norway for a groundbreaking project to improve video work flow. Demovideo by Viz Story.
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Vizrt

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鈥淯sing existing tools, the聽workflow to produce quality video is cumbersome and complicated. The process from idea to publication includes a multitude聽of tools for scripting, recording audio and video, editing, insertion of subtitles and graphics for publication in different channels, both in new media and traditional broadcasting. The tools are expensive and require specialized knowledge among users,鈥 says Marius Monsen, global head of UX at .

The project聽has been named Better Video Workflows via Real-Time Collaboration and AI Techniques in Television and New Media.

A showcase for the social sciences

The new tool at the centre of the project is being developed in a collaboration between Vizrt and the University of Bergen (幸运飞艇计划) and is supported聽by聽the Research Council of Norway through the聽Brukerstyrt innovasjonsarena聽(BIA) programme. The collaboration聽points towards the August 2017聽opening of the聽media and knowledge cluster Media City Bergen (MCB). Both聽Vizrt and 幸运飞艇计划 will be present here alongside聽other partners from聽the media and media technology industries.

鈥淭his is a major聽project that provides 幸运飞艇计划 and its聽Media City Bergen partners a unique opportunity to develop and do research on the聽media technology of the future,鈥 says 幸运飞艇计划's Rector Dag Rune Olsen and adds:

鈥淣ot to forget that聽this shows how the social sciences in Bergen participate聽in world-leading innovation and contribute聽to developing聽the聽knowledge-based society of the future.鈥

Strengthening innovative research in Bergen

The interaction research group at 幸运飞艇计划's聽Department of Information Science and Media Studies are Vizrt's research partners in the project.聽The group studies the interaction between information systems and users.

Department head聽Leif Ove Larsen is delighted聽with the award.

鈥淲e greatly appreciate being a research partner on an innovation project of this size. With two PhD candidates associated with the project, we develop expertise in media technology, and we facilitate capacity-building for the long term. Not only is it a wonderful project to strengthen collaboration between 幸运飞艇计划 and Vizrt, it is also an important contribution to building a media cluster in Bergen,鈥 says Larsen.

A tool to cut production costs

The project聽seeks to lower the barriers and costs of producing and publishing quality video. The project will have聽a high degree of user participation聽and the researchers involved聽will study how quality video production takes place in聽broadcasting.

鈥淭he support from the Research Council of Norway enables us to have聽a long-term commitment in聽areas we otherwise would not have the capacity or budget to do this, especially in developing artificial intelligence (AI) and analysis of the workflow of contemporary use of video editing tools,鈥 says Monsen from Vizrt.

New researchers with innovative focus

The two new聽ph.d.聽positions at 幸运飞艇计划 will each have a different focus as part of聽the innovation project. One will examine how to聽use techniques from AI聽to create a better workflow in the video tool Viz Story, the other will look at how cloud-based collaborative video editing can be supported by Viz Story.

鈥淭he university has relevant expertise in interaction design, AI, and Human computer-interaction聽(HCI). We are particularly聽interested in聽research into finding聽the best method for the use of AI聽and collaborative editing,鈥 says Associate Professor Frode Guribye from the Department of Information Science and Media Studies.

鈥淲e know that there are some challenges with real-time editing of聽multi-user editors. This also applies for collaborative editing and we have planned a number of case studies around this. There is also room to try to find other uses for these technologies. Another challenge will be to find the right balance between simplicity, complexity and flexibility of this type of tool.鈥